namar0x0309.com
releasedprofessionalPoez Inc.MultiplayerNetworking

Poez Multiplayer Asset Sharing

A UDP-based protocol and custom peer-to-peer mechanism for sharing multiplayer assets efficiently between players.

C++UDPPeer-to-Peer

Scope

The engine needed a way for multiplayer sessions to exchange assets without depending on a heavyweight centralized distribution path.

Engineering

I designed a UDP-based protocol and a custom peer-to-peer mechanism for multiplayer asset sharing, balancing transfer behavior with the realities of variable player connections.

Outcome

The networking layer made asset exchange part of the multiplayer system itself, supporting the broader cross-platform engine without hiding transport costs.